Microsoft’s ‘Project Scorpio’ games will run in native 4K

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Microsoft's 'Project Scorpio' games will run in native 4K

Microsoft’s ‘Project Scorpio’ games will run in native 4K

So it sounds like Project Scorpio is going to have some serious oomph behind it power wise. In an interview with USA Today Microsoft Studios Publishing general manager Shannon Loftis has said that “Any games we’re making that we’re launching in the Scorpio time frame, we’re making sure they can natively render at 4K.”

That’s no mean feat. There’s been a lot of discussion around 4K gaming as the upcoming PS4 Pro does output at 4K but after an upscaling process rather than natively processing the resolution. Sony executive Andrew House hasn’t ruled out 4K native gaming entirely but currently PS4 Pro upscales for higher resolution televisions.

It’s also much easier for Microsoft to currently say that the Project Scorpio will run games natively at 4K as it’s currently a year away and will run on as yet unnamed new graphics processors. Regardless of it being future tech, there’s still the issue of true 4K gaming being exceptionally expensive. Current PC graphics cards that deliver a 4K experience will set you back hundreds of pounds just for the GPU so it’ll be interesting to see how Xbox Scorpio balances that. Add in presumably Oculus Rift based VR support and it’s going to need a hell of a lot of power under the bonnet.

Source: Gamesradar


Microsoft May Stop Selling Its Lumia Smartphones at the End of This Year

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Microsoft Lumia Smartphones

We have been hearing rumors about the new Microsoft Surface phone for some time, the handsets are expected to launch some time next year.

At the moment Microsoft’s current Windows 10 handsets are made up of their Microsoft Lumia devices, the company will apparently stop selling these by the end of the year.

According to a recent report, Microsoft will end sales of its Microsoft Lumia smartphone in December, which does seem strange as the new Surface Phones are not expected until next year.

The guys over at Winbeta think that Microsoft will end production of their Lumia devices in December and sales will continue until stocks are depleted and the new handsets launch.

Source: Geeky Gadgets


Latest Xbox One System Update Detailed By Microsoft

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Latest Xbox One System Update Detailed By Microsoft

Latest Xbox One System Update Detailed By Microsoft

Microsoft has today published more details on what gamers can expect to receive in the upcoming Xbox One system update, which is currently available to members previewing the new system updates.

New features within the latest Xbox One system update include updates to the Blu-ray player that will be rolling out in the coming days together with support for 50 Hz video output for content recorded at 50 Hz.

Other features as you probably already know our controller and headsets adapter firmware updates which have been expected that will reduce audio static and improve the wireless connectivity of the devices to the main Xbox One console.

Microsoft is also adding silent at reboot after system updates and system updates on demand, allowing the updates to happen automatically and then return to standby upon completion if you Xbox One console is in Instant On mode.


Microsoft is thinking about Xbox 360 emulation on Xbox One

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Microsoft is thinking about Xbox 360 emulation on Xbox One

Microsoft is thinking about Xbox 360 emulation on Xbox One

This generation of games console has been a bit more jarring for gamers simply because there is no backwards compatibility on either Xbox One or PS4. This has resulted in a split market to some extent, with retailers continuing to push the Xbox 360 and PS3 hard alongside the new machines.

Sony’s answer to running last-gen games on new hardware is clearly streaming, with the acquisition of Gaikai turning into PlayStation Now later this year. For Microsoft, though, emulation may be on the cards, but don’t hold your breath.

Frank Savage, Xbox partner development lead, was asked during the BUILD conference last week whether there are any plans for an Xbox 360 emulator on Xbox One. Savage responded by saying they are thinking about it, but emulating PowerPC on x86 is difficult.

Even though the Xbox One is several times more powerful than the Xbox 360, it is very unlikely we will ever see an official Xbox 360 emulator running on the hardware. Even if we do, I doubt it could run the games anywhere near as well as the native hardware it was designed for. And if it doesn’t work perfectly, Microsoft won’t ship it as a feature.

It is much more likely Microsoft will choose to use its Azure cloud architecture to offer a similar streaming experience to Sony. However, they could just as easily choose to port the best Xbox 360 games and offer them as digital downloads through Xbox Live. And don’t forget the Xbox 360 is still selling and generating revenue for Microsoft.

From Geek